While a natural fit for modeling and understanding mobile networks, time-varying graphs remain poorly understood. Indeed, many of the usual concepts of static graphs have no obvi...
John Whitbeck, Marcelo Dias de Amorim, Vania Conan...
This paper introduces a new adaptive method, Channel Queue Routing (CQR), for load-balanced routing on k-ary n-cube interconnection networks. CQR estimates global congestion in th...
Arjun Singh, William J. Dally, Amit K. Gupta, Bria...
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Object identification—the task of deciding that two observed objects are in fact one and the same object—is a fundamental requirement for any situated agent that reasons about...