Instruction scheduling is one of the most important steps for improving the performance of object code produced by a compiler. A fundamental problem that arises in instruction sch...
Shared-memory concurrency in C and C++ is pervasive in systems programming, but has long been poorly defined. This motivated an ongoing shared effort by the standards committees ...
Mark Batty, Scott Owens, Susmit Sarkar, Peter Sewe...
Unsupervised discovery of latent representations, in addition to being useful for density modeling, visualisation and exploratory data analysis, is also increasingly important for...
Jasper Snoek, Ryan Prescott Adams, Hugo Larochelle
In this work, we analytically study the complexity-performance trade-offs associated with video codecs based on the principle of source coding with side information at the decoder...
— We propose a high-rate error-pattern control code based on a generator polynomial targeting a specific set of known dominant error patterns. This code is based on first const...