Sciweavers

36320 search results - page 426 / 7264
» From Code to Models
Sort
View
RT
2005
Springer
16 years 9 days ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
SIGGRAPH
1997
ACM
15 years 10 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi
ICIP
1999
IEEE
16 years 8 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
BMCBI
2010
208views more  BMCBI 2010»
15 years 7 months ago
Calculation of accurate small angle X-ray scattering curves from coarse-grained protein models
Background: Genome sequencing projects have expanded the gap between the amount of known protein sequences and structures. The limitations of current high resolution structure det...
Kasper Stovgaard, Christian Andreetta, Jesper Ferk...
PAMI
2007
185views more  PAMI 2007»
15 years 6 months ago
A Two-Level Generative Model for Cloth Representation and Shape from Shading
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...
Feng Han, Song Chun Zhu