3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Background: Genome sequencing projects have expanded the gap between the amount of known protein sequences and structures. The limitations of current high resolution structure det...
Kasper Stovgaard, Christian Andreetta, Jesper Ferk...
In this paper we present a two-level generative model for representing the images and surface depth maps of drapery and clothes. The upper level consists of a number of folds whic...