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CA
1996
IEEE
15 years 11 months ago
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...
CW
2004
IEEE
15 years 10 months ago
3D Character Model Creation from Cel Animation
When creating a cel animation, the animators often use 3D character models to add some effects on the character or to generate intermediate images between the key frames. However,...
Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita
MANSCI
2008
142views more  MANSCI 2008»
15 years 6 months ago
Predicting Product Purchase from Inferred Customer Similarity: An Autologistic Model Approach
Product recommendation models are key tools in customer relationship management (CRM). This study develops a product recommendation model based upon the principle that customer pr...
Sangkil Moon, Gary J. Russell
IJCV
2000
121views more  IJCV 2000»
15 years 6 months ago
Regularized Bundle-Adjustment to Model Heads from Image Sequences without Calibration Data
We address the structure-from-motionproblem in the context of head modeling from video sequences for which calibration data is not available. This task is made challenging by the ...
Pascal Fua
ICRA
2002
IEEE
121views Robotics» more  ICRA 2002»
15 years 11 months ago
Building Multi-Level Models: From Landscapes to Landmarks
In this paper a complete strategy for scene modelling from sensory data acquired in a natural environment is defined. This strategy is applied to outdoor mobile robotics and goes f...
Rafael Murrieta-Cid, Carlos Parra, Michel Devy, Be...