We present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are availabl...
David Liebowitz, Antonio Criminisi, Andrew Zisserm...
Abstract. The complexity of virtual environments has grown spectacularly over the recent years, mainly thanks to the use of the currently cheap high performance graphics cards. As ...
On sparse images, contiguous runs of identical symbols often occur in the same coding context. This paper proposes a model for efficiently encoding such runs in a twodimensional s...
In this paper, we present a new model-based approach for building 3-D models of vehicles from color video provided by a traffic surveillance camera. We incrementally build 3D mode...
Abstract. By adopting neurological theories on the role of emotions and feelings, an agent model is introduced incorporating the reciprocal interaction between believing and feelin...