Haptic rendering commonly implements virtual springs using DC motors with current amplifiers and encoder-based position feedback. In these schemes, quantization, discretization, ...
Distributed publish/subscribe systems are naturally suited for processing events in distributed systems. However, support for expressing patterns about disparate events and algorit...
An experimental study comparing different user interfaces for a virtual drum is reported. Virtual here means that the drum is not a physical object. 16 subjects played the drum on...
Currently, the most adopted criterion to invoke garbage collection is heap space exhaustion. In other words, garbage collection is invoked when the heap space (either the entire s...
In this paper we propose a scheme for ball detection and tracking in broadcast soccer video. There are two alternate procedures in the scheme: ball detection and ball tracking. In ...