During the last few years, GPUs have evolved from simple devices for the display signal preparation into powerful coprocessors that do not only support typical computer graphics t...
We present a compact, image-based representation for threedimensional objects with complex shapes that can be rendered with correct perspective from arbitrary viewpoints using a l...
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
In this work we present a new methodology for structure and parameter estimation in cell systems biology modelling. Our modelling framework is based on P systems, an unconl comput...
In the multiview video plus depth (MVD) representation for 3D video, a depth map sequence is coded for each view. In the decoding end, a view synthesis algorithm is used to genera...
Ying Chen, Weixing Wan, Miska M. Hannuksela, Jun Z...