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CSCL
2010
15 years 1 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton
OIR
2011
258views Neural Networks» more  OIR 2011»
15 years 1 months ago
The Effect of Social Influence on The Bloggers' Usage Intention
: Among Internet applications, blogs are known for its exponential growth in recent years. Blogs can be viewed as a kind of information system which people used to communicate with...
Shu-ming Wang, Judy Chuan-Chuan Lin
TMC
2011
145views more  TMC 2011»
15 years 1 months ago
MAC Layer Throughput Estimation in Impulse-Radio UWB Networks
—The inherent channel characteristics of impulse-based UWB networks affect the MAC layer performance significantly. Most previous studies on evaluating MAC protocols are based o...
Ioannis Broustis, Aggelos Vlavianos, Prashant Kris...
ECEASST
2010
15 years 1 months ago
Security Evaluation and Hardening of Free and Open Source Software (FOSS)
Abstract: Recently, Free and Open Source Software (FOSS) has emerged as an alternative to Commercial-Off-The-Shelf (COTS) software. Now, FOSS is perceived as a viable long-term sol...
Robert Charpentier, Mourad Debbabi, Dima Alhadidi,...
SYNTHESE
2010
98views more  SYNTHESE 2010»
15 years 1 months ago
Equilibria in social belief removal
In studies of multi-agent interaction, especially in game theory, the notion of equilibrium often plays a prominent role. A typical scenario for the belief merging problem is one ...
Richard Booth, Thomas Meyer