Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Tracking of humans in videos is important for many applications. A major source of difficulty in performing this task is due to inter-human or scene occlusion. We present an appr...
In conventional video coding, the complexity of an encoder is generally much higher than that of a decoder because of operations such as motion estimation consume significant com...
A technique for performing progressive mesh-based motion estimation in a layered fashion is presented. Motion compensation based on image warping provides a block prediction free ...
Abstract. In this paper, we propose a new video watermarking algorithm based on the human visual system (HVS) properties to find effective locations in video sequences for robust ...