Sciweavers

12441 search results - page 429 / 2489
» Frame Based Features
Sort
View
CGI
2006
IEEE
16 years 26 days ago
Real-Time Rendering of Point Based Water Surfaces
Abstract. In recent years, attention has been paid to particle-based fluid simulation, with several methods being developed to incorporate particle-based simulation into CG animat...
Kei Iwasaki, Yoshinori Dobashi, Fujiichi Yoshimoto...
CVPR
2006
IEEE
16 years 26 days ago
Tracking of Multiple, Partially Occluded Humans based on Static Body Part Detection
Tracking of humans in videos is important for many applications. A major source of difficulty in performing this task is due to inter-human or scene occlusion. We present an appr...
Bo Wu, Ram Nevatia
ICMCS
2006
IEEE
120views Multimedia» more  ICMCS 2006»
16 years 26 days ago
Syndrome-Based Light-Weight Video Coding for Mobile Wireless Application
In conventional video coding, the complexity of an encoder is generally much higher than that of a decoder because of operations such as motion estimation consume significant com...
Min Wu, Guogang Hua, Chang Chen
VLBV
2005
Springer
16 years 9 days ago
Progressive Mesh-Based Motion Estimation Using Partial Refinement
A technique for performing progressive mesh-based motion estimation in a layered fashion is presented. Motion compensation based on image warping provides a block prediction free ...
Heechan Park, Andy C. Yu, Graham R. Martin
ISCIS
2003
Springer
16 years 9 hour ago
A Video Watermarking Algorithm Based on the Human Visual System Properties
Abstract. In this paper, we propose a new video watermarking algorithm based on the human visual system (HVS) properties to find effective locations in video sequences for robust ...
Ji-Young Moon, Yo-Sung Ho