We relax the long-held and problematic assumption in shape-from-shading (SFS) that albedo must be uniform or known, and address the problem of “shape and albedo from shading” ...
Our goal is to segment multiple interacting and deforming agents in a video. Detectors often fail under large body deformation or agent entanglement. On the other hand, segmenting...
We present a novel algorithm for automatically applying constrainable, L1-optimal camera paths to generate stabilized videos by removing undesired motions. Our goal is to compute ...
We present a novel theory for characterizing defocus blurs in multi-perspective cameras such as catadioptric mirrors. Our approach studies how multi-perspective ray geometry trans...
The bounding box representation employed by many popular object detection models [3, 6] implicitly assumes all pixels inside the box belong to the object. This assumption makes th...