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» Fragmentation in the Vision of Scenes
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SMC
2007
IEEE
123views Control Systems» more  SMC 2007»
16 years 1 months ago
Logarithmic edge detection with applications
—In real world machine vision problems, numerous issues such as variable scene illumination make edge and object detection difficult. There exists no universal edge detection met...
Eric J. Wharton, Karen Panetta, Sos S. Agaian
CIVR
2007
Springer
173views Image Analysis» more  CIVR 2007»
16 years 27 days ago
Fast and cheap object recognition by linear combination of views
In this paper, we present a real-time algorithm for 3D object detection in images. Our method relies on the Ullman and Basri [13] theory which claims that the same object under di...
Jérome Revaud, Guillaume Lavoué, Yas...
3DPVT
2006
IEEE
169views Visualization» more  3DPVT 2006»
16 years 24 days ago
Angle Independent Bundle Adjustment Refinement
Obtaining a digital model of a real-world 3D scene is a challenging task pursued by computer vision and computer graphics. Given an initial approximate 3D model, a popular refinem...
Jeffrey Zhang, Daniel G. Aliaga, Mireille Boutin, ...
APGV
2005
ACM
125views Visualization» more  APGV 2005»
16 years 8 days ago
Designing a tone mapping algorithm for road visibility experiments
In this paper, we propose a tone mapping operator based on a multiscale representation pattern and on thresholds of detection contrast computed for local adaptation luminances. Th...
Justine Grave, Roland Brémond
SMI
2003
IEEE
140views Image Analysis» more  SMI 2003»
15 years 12 months ago
Capturing the Shape of a Dynamic World - Fast!
Acquiring on-line the evolving shape of a dynamic scene from a handful of video streams may be considered one of the most challenging, but at the same time also most auspicious ta...
Marcus A. Magnor, Hans-Peter Seidel