We present a novel representation for modeling textured regions subject to smooth variations in orientation and scale. Utilizing the steerable pyramid of Simoncelli and Freeman as...
For many applications in graphics, design, and human computer interaction, it is essential to understand where humans look in a scene. Where eye tracking devices are not a viable ...
In this paper, we propose a prism-based system for capturing multispectral videos. The system consists of a triangular prism, a monochrome camera, and an occlusion mask. Incoming ...
We present a semi-automatic system that converts conventional video shots to stereoscopic video pairs. The system requires just a few user-scribbles in a sparse set of frames. The...
In this paper we propose an algorithm for inpainting of stereo images. The issue is to reconstruct the holes in a pair of stereo image as if they were the projection of a 3D scene...