The effect of reflection and transparency is superimposed in many real world scenes, which is caused by glass-like shiny and transparent materials. The presence of such incidental ...
Abstract. We propose a method for object category localization by partially matching edge contours to a single shape prototype of the category. Previous work in this area either re...
Hayko Riemenschneider, Michael Donoser, and Horst ...
We present two novel algorithms for constructing spatial hierarchies on GPUs. The first is for kd-trees that automatically balances between the level of parallelism and total mem...
Qiming Hou, Xin Sun, Kun Zhou, Christian Lauterbac...
This work achieves full registration of scenes in a large area and creates visual indexes for visualization in a digital city. We explore effective mapping, indexing, and display ...
We extend photometric stereo to make it work with internet
images, which are typically associated with different
viewpoints and significant noise. For popular tourism
sites, tho...
Li Shen (National University of Singapore), Ping T...