The image irradiance of a three-dimensional object is known to be the function of three components: the distribution of light sources, the shape, and reflectance of a real object ...
A successful representation of objects in the literature is as a collection of patches, or parts, with a certain appearance and position. The relative locations of the different p...
The field of view of a traditional camera has a fixed shape. This severely restricts how scene elements can be composed into an image. We present a novel imaging system that uses ...
Nearly all existing methods for stereo reconstruction assume that scene reflectance is Lambertian, and make use of color constancy as a matching invariant. We introduce a new inva...
This paper describes a Bayesian approach for modeling 3D scenes as a collection of approximately planar layers that are arbitrarily positioned and oriented in the scene. In contra...