Abstract. In this contribution we present a silhouette based human motion estimation system. The system components contain silhouette extraction based on level sets, a corresponden...
Bodo Rosenhahn, Uwe G. Kersting, Andrew W. Smith, ...
Abstract: In this paper we introduce a novel method for automatic propagation of foreground objects in image sequences. Our method is based on a combination of the mean-shift opera...
Mario Sormann, Christopher Zach, Joachim Bauer, Ko...
In order to overcome the low convergence speed and prematurity of classical genetic algorithm, an improved method named directional self-learning of genetic algorithm (DSLGA) is p...
This paper investigates the adaptability of XCS in four different multiagent environments. The environments are realized in a simplified soccer game, and they include (1) singlea...
Abstract. In this paper we propose a novel hybrid (GA/PSO) algorithm, Breeding Swarm, combining the strengths of particle swarm optimization with genetic algorithms. The hybrid alg...