Factored planning methods aim to exploit locality to efficiently solve large but "loosely coupled" planning problems by computing solutions locally and propagating limit...
Eric Fabre, Loig Jezequel, Patrik Haslum, Sylvie T...
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Accessibility auditors have to choose a method when evaluating accessibility: expert review (a.k.a. conformance testing), user testing, subjective evaluations, barrier walkthrough...
Using a new exact synthesizer that automatically induces minimal universal boolean function libraries, we introduce two indicators for comparing their expressiveness: the first ba...
Non-rigid 3D shape recovery is an inherently ambiguous problem. Given a specific rigid motion, different non-rigid shapes can be found that fit the measurements. To solve this am...