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HCI
2009
15 years 4 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
JCDL
2006
ACM
137views Education» more  JCDL 2006»
16 years 16 days ago
Exploring digital libraries: integrating browsing, searching, and visualization
Exploring services for digital libraries (DLs) include two major paradigms, browsing and searching, as well as other services such as clustering and visualization. In this paper, ...
Rao Shen, Naga Srinivas Vemuri, Weiguo Fan, Ricard...
WECWIS
2003
IEEE
97views ECommerce» more  WECWIS 2003»
15 years 12 months ago
Matchmaking for Business Processes
Web services have a potential to enhance B2B ecommerce over the Internet by allowing companies and organizations to publish their business processes on service directories where p...
Andreas Wombacher, Peter Fankhauser, Bendick Mahle...
EGOV
2008
Springer
15 years 8 months ago
Paving the Way to eGovernment Transformation: Interoperability Registry Infrastructure Development
During the last decades eGovernment has been a vivid, dynamic research and development area. As services are being transformed, electronic documents and web services appear every d...
Aikaterini-Maria Sourouni, Fenareti Lampathaki, Sp...
ESORICS
2004
Springer
15 years 12 months ago
A Vector Model of Trust for Developing Trustworthy Systems
All security services rely to a great extent on some notion of trust. However, even today, there is no accepted formalism or technique for the specification of trust and for reaso...
Indrajit Ray, Sudip Chakraborty