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ASYNC
1999
IEEE
136views Hardware» more  ASYNC 1999»
15 years 11 months ago
A Counterflow Pipeline Experiment
The counterflow pipeline architecture [12] consists of two interacting pipelines in which data items flow in opposite directions. Interactions occur between two items when they me...
Bill Coates, Jo C. Ebergen, Jon K. Lexau, Scott Fa...
CHI
1999
ACM
15 years 11 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn
WETICE
1997
IEEE
15 years 11 months ago
Reliability, Scalability and Robustness Issues in IRI*
Over the past two years, we have used the IRI (Interactive Remote Instruction) system to teach several live interactive classes with students in different cities. While this syste...
Ehab S. Al-Shaer, Alaa Youssef, Hussein M. Abdel-W...
CHI
1997
ACM
15 years 11 months ago
Cooperative Bimanual Action
We present an experiment on cooperative bimanual action. Right-handed subjects manipulated a pair of physical objects, a tool and a target object, so that the tool would touch a t...
Ken Hinckley, Randy F. Pausch, Dennis Proffitt, Ja...
CHI
1997
ACM
15 years 11 months ago
The Magic Carpet: Physical Sensing for Immersive Environments
measured together with upper-body and hand motion. This data would be used to create a truly “immersive”, tetherless musical environment, where any kind of body motion would be...
Joseph A. Paradiso, Craig Abler, Kai-yuh Hsiao, Ma...