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MHCI
2005
Springer
16 years 9 days ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
ATAL
2005
Springer
16 years 8 days ago
The DEFACTO system for human omnipresence to coordinate agent teams: the future of disaster response
Enabling interactions of agent-teams and humans is a critical area of research, with encouraging progress in the past few years. However, previous work suffers from three key lim...
Nathan Schurr, Janusz Marecki, N. Kasinadhuni, Mil...
HUC
2004
Springer
16 years 6 days ago
MouseField: A Simple and Versatile Input Device for Ubiquitous Computing
Although various interaction technologies for handling information in the ubiquitous computing environment have been proposed, some techniques are too simple for performing rich in...
Toshiyuki Masui, Koji Tsukada, Itiro Siio
CHI
2010
ACM
16 years 3 days ago
Steadied-bubbles: combining techniques to address pen-based pointing errors for younger and older adults
Tablet PCs are gaining popularity but many older adults still struggle with pointing, particularly with two error types: missing, landing and lifting outside the target bounds; an...
Karyn Moffatt, Joanna McGrenere
INTERACTION
2009
ACM
15 years 11 months ago
RoboEarth: connecting robots worldwide
In this paper, we present the core concept and the benefits of an approach called RoboEarth which will be highly beneficial for future robotic applications in science and industry...
Oliver Zweigle, René van de Molengraft, Raf...