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CAPTECH
1998
Springer
15 years 11 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
CHI
1997
ACM
15 years 11 months ago
The Persona Effect: Affective Impact of Animated Pedagogical Agents
Animated pedagogical agents that inhabit interactive learning environments can exhibit strikingly lifelike behaviors. In addition to providing problem-solving advice in response t...
James C. Lester, Sharolyn A. Converse, Susan H. Ka...
AVI
2008
15 years 9 months ago
Exploring emotions and multimodality in digitally augmented puppeteering
Recently, multimodal and affective technologies have been adopted to support expressive and engaging interaction, bringing up a plethora of new research questions. Among the chall...
Lassi A. Liikkanen, Giulio Jacucci, Eero Huvio, To...
CHI
2005
ACM
15 years 8 months ago
Improving revisitation in fisheye views with visit wear
The distortion caused by an interactive fisheye lens can make it difficult for people to remember items and locations in the data space. In this paper we introduce the idea of vis...
Amy Skopik, Carl Gutwin
CSCW
2008
ACM
15 years 8 months ago
Comparing content and input redirection in MDEs
Designers of Multi-Display Environments (MDEs) often use input redirection to allow users to manipulate content on multiple displays with a single interaction device, but users se...
James R. Wallace, Regan L. Mandryk, Kori M. Inkpen