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SIGGRAPH
1999
ACM
15 years 11 months ago
A Hierarchical Approach to Interactive Motion Editing for Human-Like Figures
This paper presents a technique for adapting existing motion of a human-like character to have the desired features that are specified by a set of constraints. This problem can b...
Jehee Lee, Sung Yong Shin
VVS
1998
IEEE
106views Visualization» more  VVS 1998»
15 years 11 months ago
An Exact Interactive Time Visibility Ordering Algorithm for Polyhedral Cell Complexes
A visibility ordering of a set of objects, from a given viewpoint, is a total order on the objects such that if object a obstructs object b, then b precedes a in the ordering. Suc...
Cláudio T. Silva, Joseph S. B. Mitchell, Pe...
ATAL
2010
Springer
15 years 7 months ago
Modeling recursive reasoning by humans using empirically informed interactive POMDPs
Recursive reasoning of the form what do I think that you think that I think (and so on) arises often while acting rationally in multiagent settings. Several multiagent decision-ma...
Prashant Doshi, Xia Qu, Adam Goodie, Diana Young
CGF
2006
120views more  CGF 2006»
15 years 6 months ago
Enhancing the Interactive Visualization of Procedurally Encoded Multifield Data with Ellipsoidal Basis Functions
Functional approximation of scattered data is a popular technique for compactly representing various types of datasets in computer graphics, including surface, volume, and vector ...
Yun Jang, Ralf P. Botchen, Andreas Lauser, David S...
JNW
2008
115views more  JNW 2008»
15 years 6 months ago
On the Interaction Between Multiple Paths and Wireless Mesh Networks Scheduler Approaches
Multi-path routing allows building and use of multiple paths for routing between a source-destination pair. This paper investigates the problem of selecting multiple routing paths ...
Valeria Loscrì