Light source animation is a particularly hard field of real-time global illumination algorithms since moving light sources result in drastic illumination changes and make coherenc...
This report defines various operations and describes algorithms for weighted multi-tape automata (WMTAs). It presents, among others, a new approach to multi-tape intersection, mea...
We describe algorithms to implement fully dynamic and kinetic three-dimensional unconstrained Delaunay triangulations, where the time evolution of the triangulation is not only go...
We have developed a microcomputer program, based on a recently described approach called step by step filter (SBSF), for calculation of derivative curves directly from spectra rec...
: We propose a new scheme of `automatic pricing' for digital contents, and describe an implemented system as well as concrete pricing algorithms for it. Automatic pricing refe...