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» Formal methods for interactive systems
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CVGIP
2006
116views more  CVGIP 2006»
15 years 6 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
IROS
2008
IEEE
108views Robotics» more  IROS 2008»
16 years 1 months ago
Robots at home: Understanding long-term human-robot interaction
— Human-robot interaction (HRI) is now well enough understood to allow us to build useful systems that can function outside of the laboratory. We are studying longterm interactio...
Cory D. Kidd, Cynthia Breazeal
CHI
2007
ACM
16 years 7 months ago
Using heart rate to control an interactive game
This paper presents a novel way of using real-time heart rate information to control a physically interactive biathlon (skiing and shooting) computer game. Instead of interfacing ...
Aleksi Lindblad, Mikko Jouhtio, Perttu Häm&au...
AMDO
2008
Springer
15 years 8 months ago
Real-Time 3D Body Pose Tracking from Multiple 2D Images
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
Chi-Wei Chu, Ramakant Nevatia
WWW
2010
ACM
16 years 1 months ago
Exploring searcher interactions for distinguishing types of commercial intent
An improved understanding of the relationship between search intent, result quality, and searcher behavior is crucial for improving the effectiveness of web search. While recent p...
Qi Guo, Eugene Agichtein