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» Formal methods for interactive systems
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VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
15 years 5 months ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni
IUI
1993
ACM
15 years 10 months ago
Wizard of Oz studies: why and how
We discuss current approaches to the development of natural language dialogue systems, and claim that they do not sufficiently consider the unique qualities of man-machine intera...
Nils Dahlbäck, Arne Jönsson, Lars Ahrenb...
IJIT
2004
15 years 8 months ago
Modeling Biology Inspired Reactive Agents Using X-machines
Recent advances in both the testing and verification of software based on formal specifications of the system to be built have reached a point where the ideas can be applied in a p...
George Eleftherakis, Petros Kefalas, Anna Sotiriad...
ACSD
2003
IEEE
151views Hardware» more  ACSD 2003»
15 years 12 months ago
Communicating Transaction Processes
Message Sequence Charts (MSC) have been traditionally used to depict execution scenarios in the early stages of design cycle. MSCs portray inter-process ( inter-object) interactio...
Abhik Roychoudhury, P. S. Thiagarajan
ASM
2010
ASM
16 years 1 months ago
A Basis for Feature-Oriented Modelling in Event-B
Abstract. Feature-oriented modelling is a well-known approach for Software Product Line (SPL) development. It is a widely used method when developing groups of related software. Wi...
Jennifer Sorge, Michael Poppleton, Michael Butler