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JUCS
2010
139views more  JUCS 2010»
15 years 1 months ago
Validating Modal Aspects of OntoUML Conceptual Models Using Automatically Generated Visual World Structures
: Assessing the quality of conceptual models is key to ensure that conceptual models can be used effectively as a basis for understanding, agreement and construction of information...
Alessander Botti Benevides, Giancarlo Guizzardi, B...
ISORC
2006
IEEE
16 years 20 days ago
Interaction-Based Behavior Modeling of Embedded Software using UML 2.0
Many prior approaches in UML-based embedded software design incorporate state-based behavior modeling. However, interaction-based behavior modeling provides more intuitive view of...
Sang-Uk Jeon, Jang-Eui Hong, Doo-Hwan Bae
186
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ICAC
2005
IEEE
16 years 7 days ago
PICCIL: Interactive Learning to Support Log File Categorization
Motivated by the real-world application of categorizing system log messages into defined situation categories, this paper describes an interactive text categorization method, PICC...
David Loewenstern, Sheng Ma, Abdi Salahshour
ITCC
2005
IEEE
16 years 6 days ago
Grid-Based Collaboration in Interactive Data Language Applications
Interactive Data Language (IDL) is an array-oriented data analysis and visualization application, which is widely used in research, commerce, and education. It is meaningful to ma...
Minjun Wang, Geoffrey Fox, Marlon E. Pierce
COCO
2005
Springer
141views Algorithms» more  COCO 2005»
16 years 5 days ago
Upper Bounds for Quantum Interactive Proofs with Competing Provers
Refereed games are interactive proof systems with two competing provers: one that tries to convince the verifier to accept and another that tries to convince the verifier to rej...
Gus Gutoski