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ECML
2007
Springer
16 years 28 days ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
DAC
1996
ACM
15 years 11 months ago
A Hardware/Software Partitioning Algorithm for Designing Pipelined ASIPs with Least Gate Counts
Abstract -- This paper introduces a new HW/SW partitioning algorithm used in automating the instruction set processor design for pipelined ASIP (Application Specific Integrated Pro...
Nguyen-Ngoc Bình, Masaharu Imai, Akichika S...
INLG
2010
Springer
15 years 4 months ago
Generating Natural Language Descriptions of Z Test Cases
Critical software most often requires an independent validation and verification (IVV). IVV is usually performed by domain experts, who are not familiar with specific, many times ...
Maximiliano Cristiá, Brian Plüss
SIGIR
2009
ACM
16 years 1 months ago
A ranking approach to keyphrase extraction
This paper addresses the issue of automatically extracting keyphrases from document. Previously, this problem was formalized as classification and learning methods for classific...
Xin Jiang, Yunhua Hu, Hang Li
ACMSE
2000
ACM
15 years 11 months ago
Exploring an information-based approach to computation and computational complexity
We present the background and justi cation for a new approachto studying computation and computational complexity. We focus on categories of problems and categories of solutions w...
D. E. Stevenson