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» Formal Concepts of Learning Systems Validation in Use
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ATAL
2005
Springer
16 years 5 hour ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
ICITA
2005
IEEE
16 years 1 days ago
Combining Diversity-Based Active Learning with Discriminant Analysis in Image Retrieval
Small-sample learning in image retrieval is a pertinent and interesting problem. Relevance feedback is an active area of research that seeks to find algorithms that are robust wi...
Charlie K. Dagli, ShyamSundar Rajaram, Thomas S. H...
SIGCSE
2000
ACM
91views Education» more  SIGCSE 2000»
15 years 10 months ago
Machine learning in the liberal arts curriculum
Machine learning is typically considered a graduate-level course with an artificial intelligence course as a prerequisite. However, it does not need to be positioned this way, and...
Clare Bates Congdon
GECCO
2007
Springer
214views Optimization» more  GECCO 2007»
16 years 18 days ago
Portfolio allocation using XCS experts in technical analysis, market conditions and options market
Schulenburg [15] first proposed the idea to model different trader types by supplying different input information sets to a group of homogenous LCS agent. Gershoff [12] investigat...
Sor Ying (Byron) Wong, Sonia Schulenburg
EMSOFT
2001
Springer
15 years 11 months ago
System-Level Types for Component-Based Design
Abstract. We present a framework to extend the concept of type systems in programming languages to capture the dynamic interaction in component-based design, such as the communicat...
Edward A. Lee, Yuhong Xiong