In this paper, we make an attempt to use Inductive Logic Programming (ILP) to automatically learn non trivial descriptions of symbols, based on a formal description. This work is ...
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
Using internet for media-based real-time collaboration has become widespread activity. In this paper, we present a framework called CoUniverse, designed for building realtime user...
Wepropose a cooperative conceptual modelling environment in which two agents interact : the machineand the humanexpert. Theformer is able to extract knowledge from data using a sy...
This paper presents a new approach for building semantic image indexing and retrieval systems. Our approach is composed of four phases : (1) knowledge acquisition, (2) weakly-super...