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CSEE
2011
Springer
14 years 9 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
KI
2007
Springer
16 years 10 days ago
LiSA: A Robot Assistant for Life Sciences
This paper presents a mobile service robot that assists users in biological and pharmaceutical laboratories by carrying out routine jobs such as filling and transportation of micr...
Erik Schulenburg, Norbert Elkmann, Markus Fritzsch...
ACMDIS
2000
ACM
15 years 10 months ago
The Development of Cooperation: Five Years of Participatory Design in the Virtual School
During the past five years, our research group worked with a group of public school teachers to define, develop, and assess network-based support for collaborative learning in mid...
John M. Carroll, George Chin Jr., Mary Beth Rosson...
CSCW
2004
ACM
15 years 11 months ago
Territoriality in collaborative tabletop workspaces
Researchers seeking alternatives to traditional desktop computers have begun exploring the potential collaborative benefits of digital tabletop displays. However, there are still ...
Stacey D. Scott, M. Sheelagh T. Carpendale, Kori M...
INFOCOM
2008
IEEE
16 years 18 days ago
Multicast Tree Diameter for Dynamic Distributed Interactive Applications
Abstract—Latency reduction in distributed interactive applications has been studied intensively. Such applications may have stringent latency requirements and dynamic user groups...
Knut-Helge Vik, Pål Halvorsen, Carsten Griwo...