: Both, games in a game theoretic sense and protocols in an informational sense describe rule based interactions between systems. Some similarities and differences of both approach...
: Networked systems that gather sensor data in order to react to phenomena in their surroundings are faced with a growing need for adaptive behavior to operate in dynamically chang...
Using a learning management system (LMS) is a common practise nowadays. Such instruments are used in educational institutions to enhance and support the teaching act as well as in ...
The relationship between social sharing of emotions, social networks and social ties is an ongoing topic of research. Such sharing of emotions occurs frequently in “social aware...
In this Science-Fiction Prototyping article, I present an imaginative forward look at how artificial intelligence and virtual environments might change the nature of future educati...