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ITICSE
2006
ACM
16 years 23 days ago
Creating a realistic context for team projects in HCI
Team projects are nowadays common practice in HCI education. This paper focuses on the role of clients and users in team projects in introductory HCI courses. In order to provide ...
Herman Koppelman, Betsy van Dijk
ITICSE
2005
ACM
16 years 11 days ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
JCDL
2005
ACM
86views Education» more  JCDL 2005»
16 years 11 days ago
From playful exhibits to LOM: lessons from building an exploratorium digital library
The Exploratorium, an interactive hand-on science museum, is developing an online collection of science learning and teaching resources to better serve educators’ needs for peda...
Holly Fait, Sherry Hsi
ESAW
2004
Springer
16 years 5 days ago
Managing Conflicts Between Individuals and Societies in Multi-agent Systems
The development of multi-agent systems (MAS) implies considering both the social and individual levels of these systems. However, the elements in these levels are not necessarily c...
Rubén Fuentes, Jorge J. Gómez-Sanz, ...
ITICSE
2010
ACM
15 years 11 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...