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GI
2009
Springer
15 years 4 months ago
Using Semantic UI Descriptions for Adaptive Mobile Games
: In recent years, mobile devices became more and more powerful, wireless Internet access is becoming standard. To support mobile applications adapting their User Interface to vari...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
HCI
2009
15 years 4 months ago
People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Steve Goschnick
SIMULATION
2011
15 years 1 months ago
The Activity-tracking paradigm in discrete-event modeling and simulation: The case of spatially continuous distributed systems
From a modelling and simulation perspective, studying dynamic systems consists of focusing on changes in states. According to the precision of state changes, generic algorithms ca...
Alexandre Muzy, Rajanikanth Jammalamadaka, Bernard...
PERCOM
2011
ACM
14 years 10 months ago
Market mechanisms for Value of Information driven resource allocation in Sensor Networks
—This paper examines the possible uses of different market mechanisms for resource allocation at different levels of Wireless Sensor Network (WSN) architecture. The goal is to ma...
Boleslaw K. Szymanski, S. Yousaf Shah, Sahin Cem G...
CHI
2011
ACM
14 years 10 months ago
Dealing with death in design: developing systems for the bereaved
Increasingly, systems are being developed and used in ways that involve end of life issues such as death, dying, and bereavement. Yet design considerations and guidelines for tech...
Michael Massimi, Ronald M. Baecker