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GAMEON
2003
15 years 7 months ago
Prototyping a Simple Layered Artificial Intelligence Engine for Computer Games
This work presents the chosen approach for the prototyping of an Artificial Intelligence Engine designed to provide support for the implementation of AI functionalities in compute...
Börje Felipe Fernandes Karlsson
WSC
1997
15 years 7 months ago
Simulation of Computer Systems and Applications
The modeling of computer systems, particularly distributed systems, is presented with an emphasis on the system characteristics that are important to the model and some general me...
William S. Keezer
ICALT
2005
IEEE
15 years 12 months ago
Designing for Collaboration in Intelligent Computer Assisted Language Learning
We discuss the design of language tools, and explore new approaches for the development of language-learning environments. We take a standpoint in the learning perspective labelle...
Petter Karlström, Teresa Cerratto Pargman, Ro...
ISMIR
2004
Springer
101views Music» more  ISMIR 2004»
15 years 11 months ago
A Matlab Toolbox to Compute Music Similarity from Audio
A Matlab toolbox implementing music similarity measures for audio is presented. The implemented measures focus on aspects related to timbre and periodicities in the signal. This p...
Elias Pampalk
CCO
2001
Springer
256views Combinatorics» more  CCO 2001»
15 years 10 months ago
General Mixed Integer Programming: Computational Issues for Branch-and-Cut Algorithms
In this paper we survey the basic features of state-of-the-art branch-and-cut algorithms for the solution of general mixed integer programming problems. In particular we focus on p...
Alexander Martin