Intuitively, data management and data integration tools should be well-suited for exchanging information in a semantically meaningful way. Unfortunately, they suffer from two sign...
Alon Y. Halevy, Zachary G. Ives, Dan Suciu, Igor T...
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
In double patterning lithography (DPL), coloring conflict and stitch minimization are the two main challenges. Post layout decomposition algorithm [1] [2]may not be enough to achi...
Just-in-time (JIT) compilation has previously been used in many applications to enable standard software binaries to execute on different underlying processor architectures. Howev...