This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
We describe thedesign of a high performance asynchronous SCSI Small Computer Systems Interface controller data path and the associated control circuits. The data path is an asyn...
Applications of learning to autonomous agents (simulated or real) have often been restricted to learning a mapping from perceived state of the world to the next action to take. Of...
Computer games accessibility have initially been regarded as an area of minor importance as there were much more "serious" topics to focus on. Today, the society is slowl...
Dominique Archambault, Thomas Gaudy, Klaus Miesenb...
Chinese is a language that does not have morphological tense markers that provide explicit grammaticalization of the temporal location of situations (events or states). However, i...