In traditional game theory, players are typically endowed with exogenously given knowledge of the structure of the game—either full omniscient knowledge or partial but fixed in...
Matt Lepinski, David Liben-Nowell, Seth Gilbert, A...
Espen Aarseth recently claimed that all games referred to as ’narrative games’ could better be described as ’quest games’. The writer of this paper suggests that Max Payne...
This paper takes the first steps towards designing incentive compatible mechanisms for hierarchical decision making problems involving selfish agents. We call these Stackelberg p...
Comparing the expressive power of access control models is recognized as a fundamental problem in computer security. Such comparisons are generally based on simulations between di...
: We study the weight distribution and list-decoding size of Reed-Muller codes. Given a weight parameter, we are interested in bounding the number of Reed-Muller codewords with a w...