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ANSS
2008
IEEE
16 years 19 days ago
A Primer for Real-Time Simulation of Large-Scale Networks
—Real-time network simulation refers to simulating computer networks in real time so that the virtual network can interact with real implementations of network protocols, network...
Jason Liu
HICSS
2003
IEEE
179views Biometrics» more  HICSS 2003»
15 years 11 months ago
A QoS Metamodel and its Realization in a CORBA Component Infrastructure
This paper presents a generic model driven approach to enable Quality of Service (QoS) modeling and realization for component based middleware platforms. We describe a QoS metamod...
Tom Ritter, Marc Born, Thomas Unterschütz, To...
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 5 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
OOPSLA
2010
Springer
15 years 4 months ago
Language virtualization for heterogeneous parallel computing
As heterogeneous parallel systems become dominant, application developers are being forced to turn to an incompatible mix of low level programming models (e.g. OpenMP, MPI, CUDA, ...
Hassan Chafi, Zach DeVito, Adriaan Moors, Tiark Ro...
WS
2008
ACM
15 years 6 months ago
ActiveRDF: Embedding Semantic Web data into object-oriented languages
Semantic Web applications share a large portion of development effort with database-driven Web applications. Existing approaches for development of these database-driven applicati...
Eyal Oren, Benjamin Heitmann, Stefan Decker