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MASS
2010
150views Communications» more  MASS 2010»
15 years 4 months ago
A non-replication multicasting scheme in delay tolerant networks
Delay tolerant networks (DTNs) are a special type of wireless mobile networks which may lack continuous network connectivity. Multicast is an important routing function that suppor...
Jie Wu, Yunsheng Wang
CISC
2009
Springer
148views Cryptology» more  CISC 2009»
15 years 4 months ago
Using Strategy Objectives for Network Security Analysis
The anticipation game framework is an extension of attack graphs based on game theory. It is used to anticipate and analyze intruder and administrator concurrent interactions with ...
Elie Bursztein, John C. Mitchell
ICDE
2007
IEEE
205views Database» more  ICDE 2007»
16 years 7 months ago
Multi-source Skyline Query Processing in Road Networks
Skyline query processing has been investigated extensively in recent years, mostly for only one query reference point. An example of a single-source skyline query is to find hotel...
Ke Deng, Xiaofang Zhou, Heng Tao Shen
DNIS
2010
Springer
250views Database» more  DNIS 2010»
16 years 1 months ago
Towards K-Nearest Neighbor Search in Time-Dependent Spatial Network Databases
The class of k Nearest Neighbor (kNN) queries in spatial networks is extensively studied in the context of numerous applications. In this paper, for the first time we study a gene...
Ugur Demiryurek, Farnoush Banaei Kashani, Cyrus Sh...
NETGAMES
2004
ACM
15 years 11 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair