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VW
2000
Springer
128views Virtual Reality» more  VW 2000»
15 years 10 months ago
The World of Framsticks: Simulation, Evolution, Interaction
A three-dimensional virtual world simulation is described, where evolution takes place and it is possible to investigate behaviors of creatures in real-time. Bodies of these creatu...
Maciej Komosinski
EDM
2008
104views Data Mining» more  EDM 2008»
15 years 8 months ago
Data-driven modelling of students' interactions in an ILE
This paper presents the development of two related machine-learned models which predict (a) whether a student can answer correctly questions in an ILE without requesting help and (...
Manolis Mavrikis
IJON
2006
91views more  IJON 2006»
15 years 6 months ago
Event-based simulation strategy for conductance-based synaptic interactions and plasticity
The immense computational and adaptive power of the cerebral cortex emerges from the collective dynamics of large populations of interacting neurons. Thus, for theoretical investi...
Michelle Rudolph, Alain Destexhe
INTERACT
2003
15 years 8 months ago
DriftCatcher: The Implicit Social Context of Email
: This work uses Artificial Intelligence (AI) in an electronic communication interface to improve people’s ability to focus on important communications. Many social cues that all...
Andrea Lockerd, Ted Selker
IJISEC
2007
119views more  IJISEC 2007»
15 years 6 months ago
An incentive compatible reputation mechanism for ubiquitous computing environments
The vision of ubiquitous computing is becoming a reality thanks to the advent of portable devices and the advances in wireless networking technologies. It aims to facilitate user ...
Jinshan Liu, Valérie Issarny