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EICS
2009
ACM
15 years 10 months ago
Flexible and efficient platform modeling for distributed interactive systems
Distributed interactive systems often rely on platform information, used for example when migrating a user interface to a small-screen device, or when opportunistically recruiting...
Xiao Feng Qiu, T. C. Nicholas Graham
CEC
2003
IEEE
15 years 10 months ago
Genome-physics interaction as a new concept to reduce the number of genetic parameters in artificial evolution
This paper reports on investigations on the possible advantage of the coupling between genomes and physics of cells in artificial evolution. The idea is simple: evolution can rely ...
Peter Eggenberger Hotz
APPINF
2003
15 years 8 months ago
On Reducing Entity State Update Packets in Distributed Interactive Simulations using a Hybrid Model
A key component in Distributed Interactive Simulations (DIS) is the number of data packets transmitted across the connected networks. To reduce the number of packets transmitted, ...
Declan Delaney, Tomás Ward, Séamus M...
GECCO
2008
Springer
159views Optimization» more  GECCO 2008»
15 years 7 months ago
IGAP: interactive genetic algorithm peer to peer
We present IGAP, a peer to peer interactive genetic algorithm which reflects the real world methodology followed in team design. We apply our methodology to floorplanning. Throu...
Juan C. Quiroz, Amit Banerjee, Sushil J. Louis
TOG
2008
100views more  TOG 2008»
15 years 6 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...