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IWEC
2004
15 years 7 months ago
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
One of the major goals in the development of virtual environments in recent years has been to create more and more realistic scenery, characters and natural human forms of interact...
Richard Wages, Stefan Grünvogel, Benno Gr&uum...
MASCOTS
2001
15 years 7 months ago
On Class-Based Isolation of UDP, Short-Lived and Long-Lived TCP Flows
The congestion control mechanisms of TCP make it vulnerable in an environment where flows with different congestionsensitivity compete for scarce resources. With the increasing am...
Selma Yilmaz, Ibrahim Matta
NIPS
2001
15 years 7 months ago
Multiagent Planning with Factored MDPs
We present a principled and efficient planning algorithm for cooperative multiagent dynamic systems. A striking feature of our method is that the coordination and communication be...
Carlos Guestrin, Daphne Koller, Ronald Parr
IADIS
2003
15 years 7 months ago
Connecting the Real and the Virtual World: How to Measure Digital Cities Impact
The paper introduces the concept of digital city and discusses how to assess a particular project, concerning its success in connecting the real city with its virtual counterpart....
Luis Borges Gouveia
IJCAI
2003
15 years 7 months ago
ODISET: On-line Distributed Session Tracing using Agents
When a security incident occurs it is sometimes necessary to identify its causes for legal and cautionary purposes. In an attempt to hide the origin of her connection, a malicious...
Salvador Mandujano, Arturo Galván