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TEI
2010
ACM
257views Hardware» more  TEI 2010»
16 years 1 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
ACHI
2009
IEEE
16 years 1 months ago
Knowledge Reuse through Categorical Breakdown Analysis: A Method for Collaborative Systems Evaluation
Designing CSCW systems that support the widely varying needs of targeted users is difficult. There is no silver bullet technology that enables users to effectively collaborate wit...
Will Humphries, D. Scott McCrickard, Dennis C. Nea...
TEI
2009
ACM
129views Hardware» more  TEI 2009»
16 years 1 months ago
MADO interface: a window like a tangible user interface to look into the virtual world
“MADO Interface” is a tangible user interface consisting of a compact touch-screen display and physical blocks. “MADO” means “window” in Japanese, and MADO Interface i...
Takuya Maekawa, Yuichi Itoh, Norifumi Kawai, Yoshi...
ICASSP
2009
IEEE
16 years 1 months ago
You are fired! Nonverbal role analysis in competitive meetings
This paper addresses the problem of social interaction analysis in competitive meetings, using nonverbal cues. For our study, we made use of ”The Apprentice” reality TV show, ...
Bogdan Raducanu, Jordi Vitrià, Daniel Gatic...
ICRA
2009
IEEE
130views Robotics» more  ICRA 2009»
16 years 1 months ago
Model adaptation with least-squares SVM for adaptive hand prosthetics
— The state-of-the-art in control of hand prosthetics is far from optimal. The main control interface is represented by surface electromyography (EMG): the activation potentials ...
Francesco Orabona, Claudio Castellini, Barbara Cap...