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VR
2010
IEEE
139views Virtual Reality» more  VR 2010»
15 years 4 months ago
Buttonless clicking: Intuitive select and pick-release through gesture analysis
Clicking is a key feature any interaction input system needs to provide. In the case of 3D input devices, such a feature is often difficult to provide (e.g. vision-based, or trac...
Ali Choumane, Géry Casiez, Laurent Grisoni
MUM
2009
ACM
133views Multimedia» more  MUM 2009»
16 years 1 months ago
Understanding interaction in hybrid ubiquitous computing environments
Different kinds of computing environment effect human interaction in different kinds of ways and understanding how different environments ‘work’, as it were, is important to t...
Andy Crabtree, Tom Rodden
IJMI
2002
108views more  IJMI 2002»
15 years 6 months ago
Learning anchor verbs for biological interaction patterns from published text articles
: Much of knowledge modeling in the molecular biology domain involves interactions between proteins, genes, various forms of RNA, small molecules, etc. Interactions between these s...
Vasileios Hatzivassiloglou, Wubin Weng
ER
2009
Springer
104views Database» more  ER 2009»
16 years 1 months ago
Modelling Safe Interface Interactions in Web Applications
Abstract. Current Web applications embed sophisticated user interfaces and business logic. The original interaction paradigm of the Web based on static content pages that are brows...
Marco Brambilla, Jordi Cabot, Michael Grossniklaus
IROS
2008
IEEE
140views Robotics» more  IROS 2008»
16 years 26 days ago
Motives as intrinsic activation for human-robot interaction
— For humanoid robots that should assist humans in their daily life the capability of an adequate interaction with human operators is a key feature. A key factor for human like i...
Jochen Hirth, Karsten Berns