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CIG
2006
IEEE
15 years 10 months ago
Using Wearable Sensors for Real-Time Recognition Tasks in Games of Martial Arts - An Initial Experiment
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
ICTAI
2003
IEEE
15 years 11 months ago
Deployment and Dynamic Reconfiguration Planning for Distributed Software Systems
Initial deployment and subsequent dynamic reconfiguration of a software system is difficult because of the interplay of many interdependent factors, including cost, time, applicat...
Naveed Arshad, Dennis Heimbigner, Alexander L. Wol...
CORR
2010
Springer
224views Education» more  CORR 2010»
15 years 6 months ago
A Cluster Based Replication Architecture for Load Balancing in Peer-to-Peer Content Distribution
In P2P systems, large volumes of data are declustered naturally across a large number of peers. But it is very difficult to control the initial data distribution because every use...
S. Ayyasamy, S. N. Sivanandam
ATAL
2004
Springer
15 years 10 months ago
Distributed Path Planning for Robots in Dynamic Environments Using a Pervasive Embedded Network
We investigate the application of a low-cost, pervasively distributed network to plan paths for mobile robots in environments with dynamic obstacles. We consider a heterogeneous s...
Keith J. O'Hara, Tucker R. Balch
ATAL
2005
Springer
15 years 11 months ago
An autonomous performance control framework for Distributed Multi-Agent Systems: a queueing theory based approach
Distributed Multi-Agent Systems (DMAS) such as supply chains functioning in highly dynamic environments need to achieve maximum overall utility during operation. The utility from ...
Nathan Gnanasambandam, Seokcheon Lee, Soundar R. T...