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CGF
2008
114views more  CGF 2008»
15 years 6 months ago
Displacement Mapping on the GPU - State of the Art
This paper reviews the latest developments of displacement mapping algorithms implemented on the vertex, geometry, and fragment shaders of graphics cards. Displacement mapping alg...
László Szirmay-Kalos, Tamás U...
CCGRID
2011
IEEE
14 years 10 months ago
Small Discrete Fourier Transforms on GPUs
– Efficient implementations of the Discrete Fourier Transform (DFT) for GPUs provide good performance with large data sizes, but are not competitive with CPU code for small data ...
S. Mitra, A. Srinivasan
CVPR
2008
IEEE
16 years 8 months ago
Hierarchical, learning-based automatic liver segmentation
In this paper we present a hierarchical, learning-based approach for automatic and accurate liver segmentation from 3D CT volumes. We target CT volumes that come from largely dive...
Haibin Ling, Shaohua Kevin Zhou, Yefeng Zheng, Bog...
IFIP
2007
Springer
16 years 16 days ago
An Architecture for the Self-management of Lambda-Connections in Hybrid Networks
Hybrid networks are networks capable of switching data at multiple levels (optical and IP packet level) by means of multi-service optical switches. As a result of that, huge flows...
Tiago Fioreze, Remco van de Meent, Aiko Pras
DEBU
2010
152views more  DEBU 2010»
15 years 3 months ago
Implementing an Append-Only Interface for Semiconductor Storage
Solid-state disks are currently based on NAND flash and expose a standard disk interface. To accommodate limitations of the medium, solid-state disk implementations avoid rewritin...
Colin W. Reid, Philip A. Bernstein