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TABLETOP
2007
IEEE
16 years 19 days ago
Examination of Text-Entry Methods for Tabletop Displays
Although text entry is a vital part of day-to-day computing familiar to most people, not much research has been done to enable text entry on large interactive tables. One might as...
Uta Hinrichs, Mark S. Hancock, M. Sheelagh T. Carp...
IPPS
1996
IEEE
15 years 10 months ago
A Hierarchical Parallel Processing System for the Multipass-Rendering Method
The multipass-rendering method integrating radiosity with ray-tracing gives one of the best solutions for synthesizing photo-realistic images. However, the method is also computat...
Hiroaki Kobayashi, Hitoshi Yamauchi, Yuichiro Toh,...
CAIP
2003
Springer
244views Image Analysis» more  CAIP 2003»
15 years 11 months ago
Real-Time Optic Flow Computation with Variational Methods
Abstract. Variational methods for optic flow computation have the reputation of producing good results at the expense of being too slow for real-time applications. We show that re...
Andrés Bruhn, Joachim Weickert, Christian F...
PACT
2001
Springer
15 years 10 months ago
Fusion of Concurrent Invocations of Exclusive Methods
Abstract. This paper describes a mechanism for “fusing” concurrent invocations of exclusive methods. The target of our work is object-oriented languages with concurrent extensi...
Yoshihiro Oyama, Kenjiro Taura, Akinori Yonezawa
GRAPHICSINTERFACE
2008
15 years 7 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...