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NETGAMES
2004
ACM
16 years 6 days ago
Scalable peer-to-peer networked virtual environment
We propose a fully-distributed peer-to-peer architecture to solve the scalability problem of Networked Virtual Environment in a simple and efficient manner. Our method exploits lo...
Shun-Yun Hu, Guan-Ming Liao
ECCV
2004
Springer
16 years 5 days ago
Human Detection Based on a Probabilistic Assembly of Robust Part Detectors
We describe a novel method for human detection in single images which can detect full bodies as well as close-up views in the presence of clutter and occlusion. Humans are modeled ...
Krystian Mikolajczyk, Cordelia Schmid, Andrew Ziss...
GI
2004
Springer
16 years 5 days ago
Collaborative Decision Making in Organic Business Environments
Abstract: This paper presents a multiagent architecture and algorithms for collaborative, self-organizing learning in distributed, heterogeneous and dynamic business systems, where...
Yutao Guo, Jörg P. Müller
IMR
2004
Springer
16 years 4 days ago
Smoothing and Adaptive Redistribution for Grids with Irregular Valence and Hanging Nodes
We describe some extensions to the grid smoothing scheme described in [1, 2] that deal with the following issues: 1) the clustering effect of changing valence in an unstructured ...
Larisa Branets, Graham F. Carey
IWCIA
2004
Springer
16 years 4 days ago
Integral Trees: Subtree Depth and Diameter
Regions in an image graph can be described by their spanning tree. A graph pyramid is a stack of image graphs at different granularities. Integral features capture important prope...
Walter G. Kropatsch, Yll Haxhimusa, Zygmunt Pizlo