—This paper presents a massively shared virtual reality system based on a network of peers. It does not rely on any server nor on IP multicast, and intends to be scalable to an u...
We introduce a new approach to GA (Genetic Algorithms) based problem solving. Earlier GAs did not contain local search (i.e. hill climbing) mechanisms, which led to optimization d...
Hitoshi Iba, Tetsuya Higuchi, Hugo de Garis, Taisu...
An original Reinforcement Learning (RL) methodology is proposed for the design of multi-agent systems. In the realistic setting of situated agents with local perception, the task o...
We develop a method for measuring homology classes. This involves three problems. First, we define the size of a homology class, using ideas from relative homology. Second, we defi...
A distributed adaptive algorithm to estimate a time-varying signal, measured by a wireless sensor network, is designed and analyzed. The presence of measurement noises and of packe...
Carlo Fischione, Alberto Speranzon, Karl Henrik Jo...