This paper proposes an approach to 2D gesture recognition that models each gesture as a Finite State Machine (FSM) in spatial-temporal space. The model construction works in a sem...
As designers become more aggressive in introducing optical components to micro-systems, rigorous optical models are required for system-level simulation tools. Common optical mode...
Timothy P. Kurzweg, Steven P. Levitan, Jose A. Mar...
We give new bounds on the circuit complexity of the quantum Fourier transform (QFT). We give an upper bound of Ç´ÐÓ Ò · ÐÓ ÐÓ ´½ µµ on the circuit depth for computin...
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Computational neuroscience is being revolutionized with the advent of multi-electrode arrays that provide real-time, dynamic perspectives into brain function. Mining neuronal spik...
Yong Cao, Debprakash Patnaik, Sean P. Ponce, Jerem...