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193
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CGF
2002
168views more  CGF 2002»
15 years 6 months ago
Fast Continuous Collision Detection between Rigid Bodies
This paper introduces a fast continuous collision detection technique for polyhedral rigid bodies. As opposed to most collision detection techniques, the computation of the first ...
Stephane Redon, Abderrahmane Kheddar, Sabine Coqui...
219
Voted
ICCV
2007
IEEE
16 years 8 months ago
Real-Time Marker-free Motion Capture from multiple cameras
We present a fully-automated method for real-time and marker-free 3D human motion capture. The system computes the 3D shape of the person filmed from a synchronized camera set. We...
Brice Michoud, Erwan Guillou, Héctor M. Bri...
PG
2002
IEEE
15 years 11 months ago
On-Line Graphics Recognition
A novel and fast shape classification and regularization algorithm for on-line sketchy graphics recognition is proposed. We divided the on-line graphics recognition process into f...
Xiangyu Jin, Liu Wenyin, Jianyong Sun, Zhengxing S...
ICPR
2000
IEEE
16 years 7 months ago
Fast Scene Change Detection Using Direct Feature Extraction from MPEG Compressed Videos
In order to process video data efficiently, a video segmentation technique through scene change detection must be employed. Many of advanced video applications require manipulatio...
Young-Min Kim, Sung Woo Choi, Seong-Whan Lee
IPPS
2000
IEEE
15 years 11 months ago
Fast Synchronization on Scalable Cache-Coherent Multiprocessors using Hybrid Primitives
This paper presents a new methodology for implementing fast synchronization on scalable cache-coherent multiprocessors, through the use of hybrid primitives. Hybrid primitives lev...
Dimitrios S. Nikolopoulos, Theodore S. Papatheodor...